PokeTrade wrote:With the clicks thing, I was only thinking about increased checks (chances), not an increased fee. It would always be $50 an hour. More clicking gives more money yes. But we also have the raffle, the shadow pokémon and so on.
Well, I do think we need better money sinks, but that's not a topic for this thread...
PokeTrade wrote:
Hm another idea;
What about adding lucky Pokémon like in Pokémon go? If a lucky Pokémon is in the daycare, you have a double chance of receiving an egg. If you want to stick to the real games, call it Pokérus.
How does a Pokémon become lucky? Maybe by having received x clicks within the last 24 hours? Or maybe by being in the top 3 highest leveled from it's type that you can see in the dex? Or being in the top 50 highest leveled Pokémon in the rankings? Let a real competition break out haha.
Good idea, but don't like either of those methods of obtaining Lucky status. Especially since sites like Yarolds don't really work for VA, how are you supposed to get more clicks than you would on the average day? My Pokemon, Razor and Blade, are both in the CE 24/7. They would either always be Lucky or never be Lucky, because I don't use Yarolds, and I don't put them on my signatures for other sites I may use.
Top 3 leveled Pokemon would also be a bad idea. Someone could easily have a monopoly over those spots just by having been part of the site longer and being active the whole time.
See Tropius Dex.
The concept of Lucky Pokemon would have to be fair. Maybe it could be random. Maybe it could be a Lottery prize, where you could use a Lucky Snack on a pokemon, but that'd be piling more complicated features into a simple suggestion.
Overall, I think we should probably look away from the concept of Lucky Pokemon for now. Perhaps in the future if suggestions for new features like this were added, it could be a thing, but for now, best keep it simple.[/quote]
PokeTrade wrote:EDIT: Make the daycare actually like the real games? For those that don't know, you having an egg in the daycare is calculated every x steps you set. VirtuAdopt doesn't have steps but clicks. For every 250 clicks you do for example you have an extra check? Did the 250th click? Instant new check. When you're not clicking you just have the standard check-rate of 1 an hour.
I would also introduce an on-site alert like when you've got a PM telling that you got a daycare egg. So that during clicking you know when you've got an egg.
PS: Yes, I studied Gamification
I can imagine this can get pretty nutty for active users. Admittedly, I'm active for too long (What can I say? Anime and no life lol) on a daily basis. Especially with the new quick access key and the tips I received from 49ER, I'm clicking a lot daily. I'd be absolutely swarmed with eggs in no time, even with our current chance. If there were multiple people like me, I feel like it'd end up being a downward spiral of the CE getting clogged with insane amounts of eggs (since we've done away with the idea of an egg cap due to unpopularity) and no one being able to hatch them.
I think it might be best to just stick with the idea that you can increase your checks to a set cap. Maybe once every 10 minutes, depending on how many clicks you did on the previous day.